Thursday, April 21, 2011

Improving matches, a questionnaire

  I spent a good deal of class time today answering questions regarding my personality. Some questions seem utterly odd, and invite misrepresentation "Are you happy with your life" would, in my opinion, rarely arouse a genuine and candid answer. Some questions force a division between two values that may be harmonious: "Is passion or dedication more important to a relationship?" would not illicit a dimension of someone's personality that I could relate to because both components are essential, and need the other to balance it out. "What do you care about more now, politically: Economic or social issues?" is yet another example of forcing dualism in personalities and contributes to the distrust people have for the matching software.

   A lot of questions do provide a basis for relative compatibility, "Do you think contraception is morally wrong" can help daters eliminate potential matches based on fundamental beliefs. I feel uncomfortable knowing that people are being so selective, and may be seeking out someone similar to them in too many ways. There is just something I find compelling about meeting people in public, because there aren't any preconceived notions framing the interaction. I have rarely dated someone I agreed with everything on, and like some challenge to the interaction I have with people.

Thursday, April 14, 2011

The potential of OkCupid

    The typical user of OkCupid is a web savvy, under 30, single person. Most messages I receive are from people seeking higher education. When searching through potential matches, it is possible to limit the search by factors such as: race, age, distance, relationship desired, body type, and gender. A friend of mine argued in his thesis that race selection for potential partners should be considered racist. I wonder to what extent using certain factors to limit the search field is inhibiting our knowledge and tolerance, and which factors should be considered offensive?

      People on the site seem really offended by being pigeon-holed and assigned percentages. I have found that I too do not trust OkCupid to assess my compatibility with a potential mate. It's almost as if people get to know each other better by meeting online, but also have the ability to craft an identity that does not represent who they are in real life. Some people never transition from searching online to actually mixing their online and real identities to interact in real life.

Tuesday, April 5, 2011

Existing outside of eXistenZ

Released in 1999, the same year as The Matrix, eXistenZ is a movie which depicts a game as an experience so realistic that it blurs the line between real life and cyber-life. Allegra Gellar is the game’s designer, playing with twelve volunteers to demo the new module, a fleshy, amphibious controller that taps into the spinal cord in order to project the virtual reality experience. Not long into playing Allegra is shot by a bizarre, organic gun and is whisked away by Ted Pickul, a marketing intern. On the run from “realists,” people believing her game is evil, Allegra Gellar escapes into her game in an attempt to repair damage done when she was unexpectedly disconnected. However, the bioport that Pickul receives from a gas station attendant is yet another attempt to foil Allegra. At a safe place Ted is fitted with a new bioport and begins playing with Allegra. In the game Ted and Allegra utilize different modules provided in the first scene, at a game store. With these new modules they are transported to the assembly line for gaming systems. A man from the assembly line directs Pickul to a Chinese restaurant where Ted consumes a grotesque assortment of amphibians that form the gun used on Allegra; Ted compulsively kills the Chinese waiter. Ted and Allegra then discover a diseased pod that Allegra attempts to repair by jacking-into. However, the pod is too far gone, and it latches into Allegra, and Ted must cut her free. A man from the assembly line, who directed Ted to the restaurant, burns the pod as Allegra looks on in horror. The safe place Allegra had chosen turns out to be a subversive plot by Cortical Systematics to copy her game and infect her game pod. Ted then reveals he is also a spy sent to kill Allegra, but she kills him first. It is then revealed that they have been playing tranCendenz, and the man from the assembly line is the creator. Allegra and Ted kill the game designer and his assistant.
A main theme of this film is the tension between people desiring innovations in technology and those terrified that it may run amok. In some ways the issues are already upon us, because there are some people so involved in alternate realities that they neglect their real lives. A good friend of mine had to sell his high powered computer to force himself to quit World of Warcraft. He felt powerless to resist the game because it had become such a significant part of his life. Allegra is similarly attached to her game, so emotionally invested that she would sacrifice her life to remedy an illness in her gaming module. For now, movies with virtual reality seem absurd because technology has not yet caught up with the imagination of David Cronenberg. The addiction some people have to gaming consoles, technology in general, mirrors those of drug dependency, but the problem is not pervasive enough to have a program teaching our youth to resist technology and form true identities first. In eXistenZ, Pikul is mocked for being unfamiliar with Allegra’s game. In our society it is similarly unacceptable to resist technology. I am grateful that I grew up alongside the inception of the Internet, and my family did not purchase a computer until 2000. I learned the necessary developmental skill of entertaining myself and played sports with kids in my neighborhood instead of logging on and instant messaging my afternoons away. At this point it is still a choice to become consumed with the Internet and alternate realities, although it does not feel that way with Facebook (I must have logged on 15-20 times while writing this paper). However, with advancements in technology it will only become harder to resist the allure of a world where you are in control and could be a hero.